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      <title>RunUO Documentation - Class Overview - SamuraiMove</title>
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      <h4><a href="../namespaces/Server.Spells.html">Back to Server.Spells</a></h4>
      <h2>SamuraiMove : <!-- DBG-1 --><a href="SpecialMove.html">SpecialMove</a></h2>
<h4>Derived Types: <!-- DBG-3 --><a href="HonorableExecution.html">HonorableExecution</a>, <!-- DBG-3 --><a href="LightningStrike.html">LightningStrike</a>, <!-- DBG-3 --><a href="MomentumStrike.html">MomentumStrike</a></h4>
      (<font color="blue">ctor</font>) SamuraiMove()<br>
      <!-- DBG-0 --><a href="SkillName.html">SkillName</a> MoveSkill( <font color="blue">get</font>; )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> CheckGain( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
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